Remember when all they NPC's spoke in text boxes if they spoke at all? That was a much simpler day, and sometimes still a better option (looking at you Metroid: Other M). But now with larger storage abilities and greater technologies our characters are coming alive. They are bringing emotions and urgency to our quests that did not exist before. I know I am more likely to complete quests a little bit sooner if the NPC actually makes me feel the urgency. To that we offer our nominees for the best voice acting of 2011:
Star Wars: The Old Republic
Dragon Age 2
And the winner goes to Star Wars: The Old Republic. This game not only had good voice acting that actually makes you feel for the characters, they have a ton of it. Every quest has a fully voiced cut scene that you interact in. It is one of the things that I believe make SWTOR such a compelling game to keep playing.