Since E3, Microsoft and the Xbox One has been talked about a lot; not about how amazing their console was but how the power compared to the PS4 was not up to par. People have been saying that the PS4 is 50% more powerful when it comes to raw graphics. Well today gamers and put a little simile on their faces because it was announced that Microsoft, was able to increase their GPU clock speed as they get closer to launch. Let’s Talk...
In a Major Nelson podcast this week, Hyrb was able to get Chief Product officer for Xbox Marc Whitten who shared the details on the increase in GPU clock speed on Xbox One.
Whitten offered the Xbox One's recently deployed "mono driver," the graphics software optimized for the console's hardware, as one example.
"You sort of start with the base [DirectX] driver, then you take out all parts that don't look like Xbox One and you add in everything that really, really, optimizes that experience," Whitten said. "And almost all of our content partners have really picked it up now, and it's really, I think, made a really nice improvement. It's really cool."
Another advantage of beta testing on the final hardware is that it allows Microsoft to move from the theory of how the Xbox One hardware would perform to its reality. Now that Microsoft has settled on the hardware and started to test units internally, the Xbox One team has been able to improve hardware performance, a process he called "tweaking the knobs."
"An example that's actually been really good news for us ... is we've tweaked up our clock speed on the GPU from 800 MHz to 853 MHz," he said. "Just an example of how you really start landing the program as you gets closer to launch."
800 MHz to 853 MHz, that is about a 6.4% increase in GPU clock speed. Now this is not much of a bump in any way but I am happy to see Microsoft is doing their best to get every inch of Power out of its Xbox One before Launch, which is rumored to be in November.
I wonder if Microsoft has any other tweaks they plan on doing. Upgrade in RAM maybe???